http://donebars.tumblr.com/post/95915050373 donebars

graphic tutorial + psd

fuckingphotoshop:

donebars:

requested by 

how to make something like this:

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http://azertip.tumblr.com/post/89951980197/rene-gruau azertip

azertip:

René Gruau

http://jeanox.tumblr.com/post/63504031046/deges-art-being-a-concept-artist-notice-how-the jeanox

jeanox:

Deges Art - Being a Concept Artist

Notice how the video emphasizes walking around and seeing potential in the world and drawing it out. His final product is a result of a ton of contemplation and reference gathering through photos and sketching.

Making an excellent piece is built on a ton of work the viewer doesn’t explicitly see.

http://amaipetisu.tumblr.com/post/96089764657 amaipetisu

fly-sky-high-09:

kennoarkkan:

shadyfolk:

amaipetisu:

A few tips everybody should consider. I’ve experienced all those and some more. I’m not good at english but I hope you get it. Go and support some artists out there and let them draw you nice shit. Not as nice as FairyNekoDesu but still will be cool so give them a chance and you’ll be surprised.

THIIIIS.

All of these things.

Especially the deadline. If you don’t have a deadline thats way in advanced it’s not gonna get done by then. I am almost always taking on a ton of projects at once and sometimes need a break from it to: work on stuff for me, work on stuff for friends, search for jobs, be the work slave of parents, actually relax and try to relief stress, technical difficulties, researching on how to do stuff, ect.

Sometimes it’s done in a day. Sometimes it’s done literally a year later. But I always update the people I work with so they know I haven’t forgotten.

Do NOT rush your commissioner. Let them work at their pace and it will be worth it. Rushing them insures a rush job which will very likely make the quality decline.

All this is true. Also, ref sheets are the most important thing ever. I can’t stress that enough. They make the job A LOT easier (instead of having to compare 10 different pics between each other and see that everything fits, you just look at 1!!)  If you plan in commissioning your character a lot, or even if its not yours (like from an anime or something) Either commission one or look for ref sheets of the show (because there are!).

Also i strongly suggest not using Instant Messaging. Information can be lost pretty easily there and it’s hard to come back to it. Use emails instead. The info stays there, and it’s easy to search for it. It’s also an excellent way to keep track of the descriptions, so if either the client or artist made a mistake, you can see the email threads and see who’s right straight away.

also pushy clients LOVE instant messaging. Pls no.

This post is really nice! :D

http://abby-howard.tumblr.com/post/94885909683/another-anatomy-post-only-three-vertebrate-groups abby-howard

abby-howard:

ANOTHER ANATOMY POST! Only three vertebrate groups have successfully evolved flight: Birds, Bats, and Pterosaurs, which are NOT dinosaurs, and are an extremely diverse group of reptiles! Pterodactyl is not the only one. However, birds ARE dinosaurs. Avian dinosaurs!

Wings are not some extra structure you tack on to a creature and somehow the arms go away— they ARE arms. Think about that when you are designing creatures with wings and also giving them arms. That means your creature has six limbs.

Next anatomy post: The anatomy and evolution of DRAGONS. If you guys have any requests, feel free to send them in!

http://asylum-art asylum-art

asylum-art:

Alexandra Khitrova:Fantasy Illustrations

(Alexandra Khitrova) on deviantART, on Behance,

Designer Alexandra Khitrova Discovers a New Career through Her Stunning Fantasy Concept Artby Christopher Jobson on May 17, 2014. The reaction online and off was swift, and Khitrova soon found herself working on increasingly complex drawings as she suddenly began to get commissions. Now, only a year later, she is already working with a team of writers and artists on a feature film.

http://badasserywoman.tumblr.com/post/95814273216/landscape-environment-tut badasserywoman

Landscape/Environment Tut

badasserywoman:

Okay so i got a few notes on how i go about Environments/Landscapes…so i’ll share a method thats easy to work with….bare with me its been a little while since ive drawn them Lol

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First thing you want to start of with in your gradient background…use what ever is your preference. Depends on the setting, ima do some type of desert/dusty place.

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You’ll learn that the Lasso tool is gonna be your bae when it comes to environments…that and its pretty useful. Now your going to be working in three tones, 1.Dark 2.Mid 3.Light and it will always be the darkest at the front fading to light towards the back…make sense? So you will have three layers for each one to make your life easier and Lock those layers so you will only color within that area. Make sure the dark layer is on top. 

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Here is where the fun kicks in…we add our dets, try to stay with each tone and dont end up making it all muddy so you cant distinguish each one. Now you can go about this any way you please, you can paint it all in with one brush ( for some reason people get anal about shit like that, thinking there great for using one brush…i think if you got tools use em if you know how to do it right.) Or you can use custom brushes…since this is a tut ill mostly use custom brushes to slap stuff around. Its up to you really, also use the lasso tool like i said its your bae.

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The lasso can help define things better for you, so i wanted to add a structure type on the third layer. If you want to give an effect that the selection ive made is in front of the background right click your selection and invert it, add some lighting around the edges…only a little though you dont want to over do it.

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Also if you’ve done something on a layer you dont want to mess up or paint on what you can do is create a clipping mask on that layer. Its kinda like locking the layer to that one so you dont go outside of the layer or ruin what you worked on. Make a new layer above the one you wish to attach it to and right click the newlayer, a menu will pop up, your looking for clipping mask. Once you clicked it the layer should look like what ive circled. 

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Once your done working on each layer we are gonna put in some mist effect, this is something that helps separate each section. So make a new layer between each of your three as shown in the image. Like i said you can use what ever method you like, i just use a soft brush or cloud/mist brush to get what i want. 

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Now we are going to add some definition to the image a good one to use is Curves. You can find this where your layer menu is, at the bottom you’ll find it, ive circled what your looking for. On the third image is what will appear when you click curves, all you need to do is drag the little square and you’ll see some magic happen. So adjust it to your preference. If you want you can also mess with brightness/contrast too. ALSO i would recommend adding a person in the image, it gives you an idea of the scale your environment is.

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I was going to end it there but hey, ill show one last thing…its pretty simple. and that is some water reflection, we are going to turn the middle into water instead cause its a little boring right now. I merged all layers but the first one, you then want to make a selection and copy/paste. Free transform in the shortcut is ctrl T and do a vertical flip on it then adjust so its mirroring the top. 

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Now make a clipping mask like i explained earlier on the reflected surface and use the radiant tool…i think its called that lol it gives it more of a water surface like you see. For the image below it i used a custom brush which creates a water effect, aaaaaaaaaand bam you got you water now covering the area…easy huh. 

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And so this concludes the Tutorial and you have the end result. Hopefully that gave some tips on how to approach landscapes…they can be confusing sometimes on where to start. Enjoy and let me know if it was useful or not :P

http://sticksandsharks.tumblr.com/post/93703435918/1-2-some-complete-and-incomplete-animation-some sticksandsharks

sticksandsharks:

[1/2] some complete and incomplete animation, some backgrounds and some concept art for a project that will likely never see the light of day

[2/2] [x]

http://alliebirdseed.tumblr.com/post/95463717411/and-now-line-art-after-some-shuffling-and alliebirdseed

alliebirdseed:

… and now line-art, after some shuffling and rearranging!

This image is going to be for a wrap-around cover, so certain characters (mainly the show’s mascot) needed to be on the right. I was a little worried it might flow weird, but I think it’s okay! Now I just have to figure out colors for everything. 

http://parkaposyart.tumblr.com/post/30487300967/new-available-art-program-it-seems-to-be-a-mix parkaposyart
totalspiffage:

zaquanimus:

parkaposy:

NEW AVAILABLE ART PROGRAM
It seems to be a mix between SAI and photoshop, simplified. It even has a stabalizer that works even with the mouse.
Best of all, it’s free, and works for both Mac and Windows.
To give it a try, head right on down to http://firealpaca.com/



Reblogging for artsy people that follow me. Also a lovely name for a program.

totalspiffage:

zaquanimus:

parkaposy:

NEW AVAILABLE ART PROGRAM

It seems to be a mix between SAI and photoshop, simplified. It even has a stabalizer that works even with the mouse.

Best of all, it’s free, and works for both Mac and Windows.

To give it a try, head right on down to http://firealpaca.com/

image

Reblogging for artsy people that follow me. Also a lovely name for a program.

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